The evolution of online virtual worlds has brought about a revolution in gaming and given birth to cyber-social interaction. One area which is benefiting from the promulgation of these fora is the education space, where secondary and tertiary education establishments are using virtual worlds to enhance the learning experience.
In this video, we do a walkthrough of how the University of West England are using “Second Life” to train forensics and accountancy students. In the course of the video, we discuss:
- Why education establishments are diversifying their offerings in cyberspace
- What the values of these environments are
- Student responses and feedback
- What works and what doesn’t from the both the teaching and learning standpoints